import AudioTrackController from 'hls.js/src/controller/audio-track-controller.js'
AudioTrackController
Extends:
Implements:
Constructor Summary
Public Constructor | ||
public |
|
Member Summary
Public Members | ||
public |
audioGroupId: * |
|
public get |
|
|
public set |
Select current track by index |
|
public get |
audioTracks: AudioTrack[] |
|
public |
|
|
public |
tracks: *[] |
Private Members | ||
private |
|
|
private |
_trackId: * |
Method Summary
Public Methods | ||
public |
doTick() |
|
public |
onAudioTrackLoaded(data: *) Store track details of loaded track in our data-model. |
|
public |
onAudioTrackSwitched(data: *) Update the internal group ID to any audio-track we may have set manually or because of a failure-handling fallback. |
|
public |
onError(data: ErrorEventData) Handle network errors loading audio track manifests and also pausing on any netwok errors. |
|
public |
onLevelLoaded(data: *) When a level gets loaded, if it has redundant audioGroupIds (in the same ordinality as it's redundant URLs) we are setting our audio-group ID internally to the one set, if it is different from the group ID currently set. If group-ID got update, we re-select the appropriate audio-track with this group-ID matching the currently selected one (based on NAME property). |
|
public |
Reset audio tracks on new manifest loading. |
|
public |
onManifestParsed(data: *) Store tracks data from manifest parsed data. |
Private Methods | ||
private |
|
|
private |
_loadTrackDetailsIfNeeded(audioTrack: AudioTrack) |
|
private |
_needsTrackLoading(audioTrack: AudioTrack): boolean |
|
private |
_selectAudioGroup(levelId: *) |
|
private |
Select initial track |
|
private |
_setAudioTrack(newId: number) |
|
private |
_updateTrack(newId: number) |
Public Constructors
public constructor() source
Public Members
public audioGroupId: * source
public get audioTracks: AudioTrack[] source
public trackIdBlacklist: * source
public tracks: *[] source
Private Members
private _trackId: * source
Public Methods
public doTick() source
public onAudioTrackLoaded(data: *) source
Store track details of loaded track in our data-model.
Set-up metadata update interval task for live-mode streams.
Params:
Name | Type | Attribute | Description |
data | * |
public onAudioTrackSwitched(data: *) source
Update the internal group ID to any audio-track we may have set manually or because of a failure-handling fallback.
Quality-levels should update to that group ID in this case.
Params:
Name | Type | Attribute | Description |
data | * |
public onError(data: ErrorEventData) source
Handle network errors loading audio track manifests and also pausing on any netwok errors.
Params:
Name | Type | Attribute | Description |
data | ErrorEventData |
public onLevelLoaded(data: *) source
When a level gets loaded, if it has redundant audioGroupIds (in the same ordinality as it's redundant URLs) we are setting our audio-group ID internally to the one set, if it is different from the group ID currently set.
If group-ID got update, we re-select the appropriate audio-track with this group-ID matching the currently selected one (based on NAME property).
Params:
Name | Type | Attribute | Description |
data | * |
public onManifestParsed(data: *) source
Store tracks data from manifest parsed data.
Trigger AUDIO_TRACKS_UPDATED event.
Params:
Name | Type | Attribute | Description |
data | * |
Private Methods
private _handleLoadError() source
private _loadTrackDetailsIfNeeded(audioTrack: AudioTrack) source
Params:
Name | Type | Attribute | Description |
audioTrack | AudioTrack |
private _needsTrackLoading(audioTrack: AudioTrack): boolean source
Params:
Name | Type | Attribute | Description |
audioTrack | AudioTrack |
private _selectAudioGroup(levelId: *) source
Params:
Name | Type | Attribute | Description |
levelId | * |